✠ Adventure Guild Hub ✠

TRAVEL & EXPLORATION

'Travel' differs from 'exploration' in that there is typically a set start and end point, along a defined and maintained path. This encompasses all player built roads and rail systems. As listing the details of these is an enourmous spam of text, we have created a separate page: 'Travel'. Please visit it to learn about the realm's extant railway routes and stopping locations, along with our roads & highways.

Exploration Tips

Gear:

A shield is essential and takes no inventory space when equipped. For the lightest load, just take an axe and pickaxe. Forgoing a sword and shovel; the axe will double as your weapon, and anything you use a shovel for can easily be dug by hand. A Bow and stack of arrows are very helpful, especially on creepers & skeletons. Beyond this, armour is not essential but helps, you will almost certainly loot some from mobs or chests in world though.

Primary items:

Always bring food, wool and torches. Food for obvious reasons, it can be hard to quickly find in some biomes. Wool is for beds, you will easily find wood almost anywhere in world for a crafting bench and a bed, but when you suddenly need to sleep through a night, there's never any sheep around. You can also just take pre-made beds with you, but they do not stack. Also if you destroy the last bed used, to take it with you, it resets your spawn point to the world spawn in Aridnea, potentially thousands of blocks away. And finally, torches provide light (of course) which is essential for caverns, but they are also a useful visual aid of where you have travelled already.

Other helpful items:

Junk blocks like dirt or cobble, can be used for bridging gaps, descending or ascending, quick shelters, and visual markers (pillars). Boats are essential, but very easy to just make while out in the world. Whilst in a boat, any leashed animal will be pulled behind in the water. You can also seat 2 players in one boat, or make a 'boat with chest' for extra storage

Mounts:

Horses are fastest, Donkeys have inventory space, and Mules are a compromise between the two (although often very slow). Camels can carry two players and are tall enough to protect the riders from melee attacks. Skeleton Horses require no saddle, can walk across the sea floor, and are plentiful in Aridnea, but veeeeerrryyy slow! Can be used as a disposable mount. Speaking of, be prepared to lose your mount while exploring, from it just walking off or being killed (maybe don't take one you named and are bonded with). Finally, always carry multiple leashes, and a fence post to tie them to, when using a mount.

Cartography Guide:

Some tips for those wishing to pursue the art of cartography. Cartography Tables make a huge difference, they allow you to copy or expand maps with only one piece of paper, as opposed to 8-9 in the regular crafting menu. It also allows you to rename maps with no experience cost, and add a compass after a map is made to create a 'locator map' (can see player movement). You can even copy locator maps which saves on paper, iron and redstone! The table is made from only four planks and two paper.

As for a styling guide; the grand map room uses 3/4 size maps, we found these to be a good middle ground of scale and legible detail. The Aridnea local area map, in the Outside Inn, is made of 0/4 size maps, as they display the most detail. To create the permanent green markers on a map, you must make a copy of that map, and place that copy in world within an item frame at the location you want the marker.

XP & BEASTS

Adventurer's Enchiridion

You will find this book at numerous sites in the realm, we have dispersed it at lecterns in every major settlement. This guide book provides enourmous insight into; experience levelling, enchanting, dungeons, and beasts, within the context of our realm's world. It also includes numerous scouted locations of the aforementioned.

Current XP Farms

Aridnea:

  • Skeleton Farm
  • Zombie Farm

Port Ragga:

  • Spider Farm (Docks)

Sakura Valley:

  • Skeleton Farm (close to The College)

Potential future sites with spawners:

  • South of Luvana
  • Unnamed Village southwest of Luvana
  • Nether Fortress near Fort Pryvoca portal
  • Mines of Corruption south cave
  • Lush cave mineshaft northwest of Everburn
  • Badlands mineshaft between Everburn & Fort Pryvoca

XP banks: (instant XP)

  • TBC Skeleton Farm Aridnea
  • TBC Zombie Farm Aridnea

Master Clerics: (sell XP bottles)

  • Aridnea Apothecary
  • Monk's Landing
  • Sakura Valley
  • The Meadows (?)
  • Deepslate Peak (?)

'Dungeon' type structures

The term dungeon here is used in the general RPG/gaming sense; A set location comprising of combat and/or puzzle elements, often with higher rewards or loot than normal gameplay. Minecraft actually refers to these as 'Structures'. There are far too many to go into great detail here, please refer to the Minecraft Wiki page: Structure. As for locations of each type of dungeon/structure in realm, please refer to the Adventurer's Enchiridion in world, or ask around the community.

PUBLIC INNS

See below a list of all Inns, and the area they service.

  • Outside Inn (Aridnea City)
  • Sea Lantern Hotel (Barren Lake)
  • Inn Between (Aridmarch-Luvana)
  • Safe Haven Inn (Luvana)
  • The Burning Bull (Luvana)
  • Ice Boat Inn (?) (Ice Boat Raceway)
  • Fort Aridmarch Barracks (Aridmarch)
  • Gaia Tree Sanctuary (Arctia)
  • Cherry Grove Inn (?) (Sakura Valley Highway)
  • Deepslate Peak (?)
  • Traveller's Rest (The Meadows)
  • Sakura Valley Traveller's Inn
  • Guardians Inn (Aquamarine)
  • Turtle Island Waystation
  • Yestergust Island Inn
  • Savannah Hill Waystation
  • All Guild's Annex (Everburn)
  • Fort Pryvoca Bed & Barrel
  • Ernesto Memorial Frontier Station (Fort Pryvoca-Frostbite)
  • Port Ragga Manor Bed & Barrel
  • Mines of Corruption Base Camp
  • Farmville Manor
  • Midway Island Lighthouse (Yestergust Sea)
  • Monk's Landing Inn (Isthmus Sea)
  • Nicewind Dale Waystation
  • Barge On Inn (Aridnea-Port Ragga Canals)
  • Amen Cove Barge Inn (South Sea)

INFORMATION

Please check out the Realm News, Library and Maps pages for in world references and information sources. Currently the primary world information hub is the Grand Adventure Guild Hall in Aridnea, hosting the Grand Library and the Grand Map Room of the Realm. Also visit regional information hub spaces like; Sakura Valley's Community Centre & Town Notice Board, Everburn's Church of Psyche, Fort Pryvoca's ground level, Port Ragga's Manor House & Map Room, and most Public Inns

ALWAYS USE ''MINECRAFT.WIKI'' FOR GAME INFORMATION, NOT FANDOM. (see my manifesto below, lol)

Fandom Wiki vs Minecraft Wiki

Fandom (hoik ptuh) is a dogshit wiki service, made even worse when you open it on mobile devices. Upon accidentally opening that awful website, the page might load for 2 seconds before a cookie consent pop up rises from the lower third, then an algorithmic 'popular pages/just for you' recommendation pop up replaces the cookie one, A floating contents icon flies in from the top right, then a full screen pop up asks if you are an adult or a child, followed by a floating video player (usually with an advert or something unrelated) that follows you trying to scroll away. And then if all the overloaded javascript mess even worked without lag, if you are on a smaller wiki, it will recommend pages from completely separate wikis it hosts, often with different subject matter entirely.

Absolutely abysmal user experience aside, as a company they also engage in bad practises. They force advertisements on all pages/communities, but do not allow those communities to monetize and receive income from those advertisements. They also dominate search engine optimization, so if a community ever decides to abandon fandom for its numerous issues, they will often be outperformed by the content they left behind, as you are not allowed to remove pages or a community you create.

HOWEVER! fear not, dear reader for one of the largest communities to ever successfully abandon 'fandom' was THE Minecraft wiki community (peace be upon them). They now self host their community-run and ad free wiki at 'minecraft.wiki'. It's well layed out and well written with roughly 12k pages. Highly recommend bypassing search engines altogether and just visiting the site itself first, then using their search feature to look for pages. They also have many tutorials on stuff like farms, builds and redstone.