Travel & Transport

HIGHWAYS/ROADS

See below a list of all Highways and the settlements/points of interest they intersect

Cross-Ocean Highway

  • Aridnea City
  • Aquamarine
  • Yestergust Island
  • Savannah Hill
  • Everburn

Ridgardia Highway

  • Everburn
  • Lushport (branch road)
  • Madelta
  • Pryvocaville
  • Fort Pryvoca

Sakura Valley Highway

  • Aridnea City
  • Gaia Tree Sanctuary (Arctia)
  • Deepslate Peak
  • The Meadows
  • Sakura Valley

Glacier Highway

  • Aridnea City
  • Glacier Skywalk
  • Ice Boat Raceway
  • Sustergust Bay Bridge
  • Fort Aridmarch

Luvana - South Coast Highway

  • Aridnea City
  • Inn Between
  • Luvana
  • Riverside
  • Entoundre
  • Port Ragga

Port Ragga Highway

  • Port Ragga
  • Farmville

RAILWAYS

Inter-Settlement Lines

See an inter-settlement rail map here

NETHER EXPRESS RAILWAY

  • Fort Pryvoca
  • Everburn
  • Aridnea Citadel
  • Port Ragga
  • Mines of Corruption (tunnel)
  • Sakura Valley (branch line)
  • Luvana (branch tunnel)

GRAND OVERWORLD RAILWAY

  • Fort Pryvoca (TBC)
  • Pryvocaville (TBC)
  • Madelta (TBC)
  • Lushport
  • Sand Quarry
  • Everburn
  • Savannah Hill
  • Yestergust Island
  • Turtle Island
  • Aquamarine
  • Monument Island
  • Great Lighthouse
  • Aridnea Citadel
  • Aridnea Arena
  • Barren Lake Island (East)
  • Arctia Lookout
  • Mountain Pass
  • Hillsplit
  • Midway
  • Deepslate Peak
  • Deepslate Bridge East
  • Southmeadows
  • The Meadows
  • The College
  • Sakura Valley
  • The Base

LUVANA (SOUTH COAST) LINE

  • Aridnea Citadel
  • Skeleton XP Farm
  • Inn Between
  • Luvana
  • Riverside (TBC)
  • Entoundre (TBC)
  • Port Ragga (TBC)

Local Lines

See a map of Aridnea's local lines here

ARIDNEA PORT-LAKE LOCAL LINE

  • The Observatory
  • Port Aridnea
  • Adventure Guild (Map Room, Library)
  • Aridnea Citadel
  • Mining Guild (Workshop, Arena)
  • Circus Aridnea
  • Sea Lantern Hotel (Barren Lake West)

ARIDNEA LOCAL LOOP LINE

  • Circus Aridnea
  • Mining Guild (Workshop, Arena)
  • Aridnea Citadel
  • Zombie XP Farm (Southwatch)
  • Skeleton XP Farm

PORT RAGGA LOCAL LINE

  • Port Ragga
  • Mines of Corruption
  • Farmville

SHIP & BOAT ROUTES

A relatively new work-in-progress system of ship-based 'fast' travel. These teleport you between anchor points via interaction with the ship's crew, but make multiple 'stops' over their route to not be super OP. They also adhere to realistic constraints like; large seafaring ships can't navigate rivers, smaller vessels need more stops, the routes they take must be able to accomodate the vessel, and the anchor points are seaside requiring at least some foot travel to reach.


The Reacher

  • Port Aridnea
  • Aquamarine
  • West Continent Plains Village (name?)
  • Savannah Hill Port

The Riverburn

  • Savannah Hill Port
  • Everburn Canal South

CANAL SYSTEMS & WATERWAYS

These waterways are mostly antiquated by faster rail/nether rail systems, but can still be very useful in some situations like transporting animals.

Barren Lake Canals

  • Aridnea City & Yestergust Sea Canals (NW)
  • Luvana Canal (SW)
  • Port Ragga Canal (SE)
  • Sustergust Bay Canal (W)

Yestergust Sea Routes

  • Everburn River - Hermit Bay Canal (N)
  • Westergust River Canal (NW)
  • Sakura Valley Canal (E)
  • Monk's Landing (E)
  • Aridnea & Barren Lake Canals (S)

Everburn River Canals

  • Hermit Bay (N)
  • Yestergust Sea (S)
  • Everburn Town Canal (W)
  • Westergust River Canal (W)

Sakura Valley - Port Ragga River Canals

  • Sakura Valley Docks (N)
  • Mansion Lake (S)
  • Mines of Corruption - Port Ragga (SW)